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Circle3DToCircle2D_AxesPlane
Header: | AVL.h |
---|---|
Namespace: | avl |
Module: | Vision3DLite |
Projects a 3D circle onto a plane defined by coordinate axes.
Syntax
C++
C#
void avl::Circle3DToCircle2D_AxesPlane ( const avl::Circle3D& inCircle3D, avl::PlaneType::Type inPlaneType, avl::Circle2D& outCircle2D, atl::Optional<avl::Plane3D&> outProjectionPlane = atl::NIL )
Parameters
Name | Type | Default | Description | |
---|---|---|---|---|
inCircle3D | const Circle3D& | |||
inPlaneType | PlaneType::Type | |||
outCircle2D | Circle2D& | |||
outProjectionPlane | Optional<Plane3D&> | NIL | Plane the input is projected onto |
Optional Outputs
The computation of following outputs can be switched off by passing value atl::NIL
to these parameters: outProjectionPlane.
Read more about Optional Outputs.