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CreateCircleFittingMap3D
Header: | AVL.h |
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Namespace: | avl |
Module: | Vision3DStandard |
Precomputes a data object that is required for fast circle fitting on surfaces.
Applications: Used together with circle fitting, but can be moved before the loop.
Syntax
C++
C#
void avl::CreateCircleFittingMap3D ( const avl::SurfaceFormat& inSurfaceFormat, const avl::CircleFittingField& inFittingField, atl::Optional<const avl::CoordinateSystem2D&> inFittingFieldAlignment, const int inScanCount, atl::Optional<float> inSamplingStep, int inScanWidth, avl::InterpolationMethod::Type inSurfaceInterpolation, avl::CircleFittingMap& outFittingMap, atl::Array<avl::Segment2D>& diagScanSegments, atl::Array<avl::Rectangle2D>& diagSamplingAreas )
Parameters
Name | Type | Range | Default | Description | |
---|---|---|---|---|---|
inSurfaceFormat | const SurfaceFormat& | Dimensions, depth image pixel type, coordinate offsets and scales of a surface on which circle fitting will be performed | |||
inFittingField | const CircleFittingField& | Defines a ring in which scan segments will be created | |||
inFittingFieldAlignment | Optional<const CoordinateSystem2D&> | NIL | Adjusts the fitting field to the position of the inspected object | ||
inScanCount | const int | 3 - | 10 | The number of points that will be searched to estimate the position of the circle | |
inSamplingStep | Optional<float> | NIL | Desired distance between consecutive sampling points on the scan segments; if Nil, the bigger of surface X and Y scales is chosen | ||
inScanWidth | int | 1 - | 5 | The width of each scan field in pixels of the surface depth image | |
inSurfaceInterpolation | InterpolationMethod::Type | InterpolationMethod::NearestNeighbour | Interpolation method used for extraction of depth image pixel values | ||
outFittingMap | CircleFittingMap& | Optimized data required for circle fitting | |||
diagScanSegments | Array<Segment2D>& | Segments along which the scans will be run | |||
diagSamplingAreas | Array<Rectangle2D>& | Scan fields created for point detection |