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License Class
Namespace: | AvlNet |
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Assembly: | AVL.NET.TS.dll |
Constructors
Constructor | Description | |
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License(License) | Creates a deep copy of the passed object. | |
License() |
Properties
Name | Type | Description | |
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ComputerID | AvlNet.NullableRef<System.String> | ||
IsDisposed | System.Boolean | ||
LicenseTypes | System.Collections.Generic.IReadOnlyList<System.String> | ||
Name | System.String | ||
Organization | System.String | ||
ProjectID | System.Nullable<System.Int32> | ||
Storage | AvlNet.LicenseStorage | ||
ValidUntil | System.Nullable<System.Int64> | ||
Version | System.String |
Methods
Name | Description | |
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Dispose() | Disposes underlying unmanaged resources. See MSDN documentation for IDisposable interface for more info. | |
Equals(object) | Inherited from System.Object | |
GetHashCode() | Inherited from System.Object | |
GetType() | Inherited from System.Object | |
Reset(AvlNet.License) | Resets this instance with data of the other License object. | |
ToString() | Inherited from System.Object |